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FlashGameU.com Podcast 2: About the Book

Learn about the book ActionScript 3.0 Game Programming University.

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FlashGameU.com Podcast 3: Gary Rosenzweig Bio

Who is Gary Rosenzweig and why did he write ActionScript 3.0 Game Programming University.

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FlashGameU.com Podcast 4: ActionScript 3.0

What makes ActionScript 3.0 so good for Flash game development.

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FlashGameU.com Podcast 1: Introduction

Gary Rosenzweig and William Follet introduce the FlashGameU.com Web site and podcast.

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Playing Sounds in ActionScript 3.0

This video tutorial show syou two ways to play sounds with ActionScript 3.0 in Flash 9.

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How to Make an AS3 Toggle Button

Video tutorial about how ot make a simple toggle button in ActionScript 3 and Flash CS 3.

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Building a Matching Game

Gary Rosenzweig looks at Chapter 3 of his new book which builds a matching game in 10 steps.

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A Look At Collision Detection

Take a look at the two main collision detection functions in Flash AS3 and how they work.

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Physics in Animation

A look at simple animation in ActionScript 3.0 that uses physics and gravity.

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Saving Local Data

How to use the SharedObject to save bits of data to the local hard drive for use at another time.

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Dynamic Buttons

How to create simple dynamic buttons in AS3.

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Matching Game with Card Pairs

This tutorial shows you how to alter the matching game in the book ActionScript 3.0 Game Programming University to use pairs of cards instead of identical cards.

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Shuffling Arrays in AS3

How to create a random array in ActionScript 3.

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Playing a Song With a Toggle Button

Expanding on the earlier tutorial about creating a Toggle Button, Gary Rosenzweig shows you how to link the toggle button to a piece of music in the library and to have the toggle button react...

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Playing Multiple Flash Movies Inside a Single Flash Application

Gary Rosenzweig takes a look at how to put two Flash games together, inside of a single Flash movie. The trick is to use the Loader object.

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Building a Snake Game, Part 1

In this mini-chapter two-part episode, Gary Rosenzweig starts building a snake game in ActionScript 3.

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Building a Snake Game, Part 2

In this mini-chapter two-part episode, Gary Rosenzweig completes a snake game in ActionScript 3.

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Mouse Fade and Base Classes

Gary Rosenzweig from FlashGameU.com shows you how to make a movie clip fade away according to the distance to the cursor location. He uses a Base Class to assign this same script to two different...

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Countdown Clock

Build a simple clock to count down time until the end of a game.

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External Constants From an XML File

Gary Rosenzweig, author of ActionScript 3.0 Game Programming University, shows you how to read in a small XML file containing some constant variable values.

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